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Command to fill up minecraft server files
Command to fill up minecraft server files












command to fill up minecraft server files

Must be one of the default entity events found in an entity's behavior JSON file. Must be one of `0_degrees`, `90_degrees`, `180_degrees`, or `270_degrees`.,Default: `0_degrees`.Ī `string` that is either one word or a quoted `string` with a space.Īn `array` of `string` or `target selector` to identify which player is targeted.Ī 32-bit `integer` or an asterisk `*` for a wildcard. See more in the Scoreboard documentation.Ī `vector` made up of `x`, `y` and `z` coordinates.Īn `enum` of the rotation when loading in a structure. List and summary of command argument types and enums: TypeĪ `filepath` of this format: `/path/to/file`.Ī plain text `string` that can include spaces and target selects, which are formatted into the entities names.Īn `operator` for scoreboard. See more in the Popular Commands documentation.Īttempts to connect to the websocket server on the provided URL. See more in the Popular Commands documentation.Ĭontrols screen titles with JSON messages.

command to fill up minecraft server files

See more information in the Ticking Area documentation.Ĭhanges or queries the world's game time. Tests whether the blocks in two regions match.Īdd, remove, or list ticking areas. Tests whether a certain block is in a specific location. Sends a private message to one or more players.Ĭounts entities (players, mobs, items, etc.) matching specified conditions. Teleports entities to specific locations. See examples of this command in use in the Structure Blocks documentation. This command is for use on a dedicated server only. Sets the location where new players or players who die will spawn in the world. Sets the maximum number of players for this game session.

command to fill up minecraft server files

This can be used to connect scripting with any location where commands are used. Causes an event to fire within script with the specified message ID and payload. See more information about its use in the Scoreboards Objectives Commands documentation page.ĭebugging options for GameTest Framework. Tracks and displays scores for various objectives. Schedules an action to be executed once an area is loaded, or after a certain amount of time. Sends a message in the chat to other players. Makes entities ride other entities, stops entities from riding, makes rides evict their riders, or summons rides or riders.Ĭontrol or check how the game saves data to disk. Reloads all function and script files from all behavior packs. Makes one or more entities play a one-off animation. See more in the Popular Commands documentation.ĭrops the given loot table into the specified inventory or into the world.Ĭontrols what mob events are allowed to run.Īllows you to control playing music tracks. Optionally enables or disables input permissions for a player.įinds the nearest specified biome or structure if it exists in the current dimension. This can be helpful if you want an overview of the command.See more in the Popular Commands documentation. Supplying a page number will change which page of commands to show.Whenever you want to know the usage and all of the syntaxes of a command, you can use /help followed by the name of the command. However, since there are so many, they have been divided up into several pages, where you are shown only one page at a time. Running `/help` in the chat by itself will list every command you can run. See more in the Popular Commands documentation. Runs commands found in the corresponding function file. See more information in the Popular Commands page and the New Execute Syntax page.įills all or parts of a region with a specific block. Triggers an event for the specified entity or entities.Įxecutes a command on behalf of one or more entities. Sets the difficulty level (Peaceful, Easy, Normal, Hard) using difficulty enum or integer.Īdds an enchantment to a player's selected item.

command to fill up minecraft server files

See the page on the Dialogue documentation for more information. See more in the Damage Command documentation. Must have `Allow Camera Shake` option turned on in user settings.Ĭhanges a setting on the dedicated server while it's running.Ĭlones a set of blocks from one region to another.Īpply damage to the specified entities. Parameters: 'stop' or 'add' the effect, specify player (target), intensity (float, min 0.0 to max 4.0), seconds(float, min 0.01), and shakeType (positional or rotational). Transforms the camera for the selected player to a different perspective.Īpplies shaking to the players' camera with specified intensity and duration.














Command to fill up minecraft server files